PAX10 [Day 2]: Saturday - Shooting and Breaking Stuff
Joined the queue line around 9:30 which was already too late. My first stop was attempting at playing Portal 2, but by the time I got there, the line already wrapped around the booth one and a half times. Next door's line for Brink, however, was BEAUTIFUL AND SHORT.
- Brink - After a year and we only get a playable demo... not that I'm complaining. You got to play in a team of eight (but there was only 4 real people per team for the demo), each player picked one of the four jobs (the usual: infiltrator, engineer, medic, sniper.. whatever the actual names were) and you are given a mission (either offense or defense, in the multiplayer mode we were playing). I'm proud to say that I scored the most points out of the eight as a real human player, only to be beaten by the 4 NPCs of the opposing team. ETA Spring 2010.
- Infamous 2 - Played the game for my brother as he wanted the t-shirt. The guy was nice enough to give me a small too. ;>
- End of Nations - Tried it just because it was right beside Rift. I didn't really get it.
- Halo Reach - Never played a Halo before so I thought I'd check it out. Too late into the franchise to understand the hype. :|
- Dead Rising 2 - The shortest yet longest waiting line EVER. Funny thing was, all the three girls who were part of the same queue ended up choosing the three PS3s, me included. Kill over 200 zombies in ~15 minutes, get a bobble head = GET. (Killed around 280)
- Epic Mickey - Removing and/or putting back objects/structures to solve puzzles. Mickey's such a troublemaker. :|
Went to Weekend Confirmed (Hi! It's you again, Shane!), Totally Rad Show (disappointed.), and the Bonus Round where the live video recording was quite interesting and complicated. Insomniac's Behind the Scenes with their PS3 game was pretty neat though I didn't expect Ratchet and Clank at all.
First/Last meal of the day followed at Benihana for teppanyaki where we had a table of 13 people. Conversation was a bit difficult but even that size of a dinner's still pretty fun. We had a real(?) Japanese chef do the food dancing which was nicer than the not-so Japanese ones that did the other tables. Felt more authentic at least!
After satisfying the tummy, we visited the Console Freeplay for some SSBM but found out that they didn't have any GameCubes. :| We settled for the next best thing - Super Smash Brothers, the first. It was weird playing with a N64 controller again and trying to remember that all the yellow buttons did the same damn thing!
PAX10 [Day 3]: Sunday - The Last But Not Least Bit
Again, 9:30. Wasn't going to bother trying for Portal 2.
- Killzone 3 - I hovered around 3rd place... got shot down plenty by giant machines.
- Tera - Since the podcasters mentioned it, I thought I'd give it a try. Expected no less from the Koreans as the graphics were nothing but beautiful. The whole fighting direction and having to swing your camera around 360 with the mouse was rather frustrating though.
- Eve Online - Didn't really play it, but I got the lowdown on the game just so I have an idea of what it's all about.
- FireFall - Wasn't exactly playable but they did a live demo. While they were demoing, I couldn't help but listen in on the Dragon Age II talk that was happening next door. Side note: Hawke doesn't seem like a very fantasy last name.
- FFXIV - Yeaaaaaaaah, I wanted the FFXIV-branded USB stick. Fuck the girl who took 15 minutes to create her character. It's even more frustrating knowing they let her take her time and then gave her additional time on top of it just to play some of the story. Ended up not getting the USB stick as they ran out moments before. My time would've been better spent at the Gearbox panel or something.. which I should've gone to.
After that frustration, I settled down at the PC Freeplay to pass the time before ToFu decided to leave the BYOC room... and PAX for good.
The chalk artist was here again this year and drew this:
We had Dick's for an early dinner (well, first and last meal of the day) and chilled at Rift's place for the rest of the evening. Tried to force him to finish Ar Tonelico 2 - no good. We left his place around 10 for late night cheap bowling with PZAG at the Garage. So. Beer and bowling. It was 4v3, winner by team average and us 4 literally fell into the gutter the longer we played. By the end of three rounds and three pitchers, it was butt-ugly.
The drive back was me trying to sleep off the headache. Drunk shopping at Walmart was mightily strange too...
A look at some of my hard work:
I would've tried at the League of Legends tourny if it didn't take up 5 hours of the day. There was also the Tetris DS tourny but it was during Giant Bombcast. :( Somehow the schedule felt a lot more busier this year, not to mention the lines were longer, thus taking up more time. They also had us work for our swag by either playing the game (usually the case) or doing a survey. The untouchables were definitely Duke Nukem Forever, Portal 2, and Dragon Age II. Even Rock Band and Dance Central had to use a ticketing system.
So this year the venue "expanded" by extending the event to other buildings and the exhibitor's hall was able to take up a whole floor. Unfortunately, due to the amount of people at a sold out event though, things only got worse (crowd control! wait times! not enough swag to go around!). Not exactly sure how that would be remedied for the next year. Even so, I wasn't at all disappointed at PAX. It /does/ feel a lot more fancier with the new main theatre and extra large helping of big companies and games... I hope they're able to maintain this ratio of fans/community vs commercialism.
Anyway, final thoughts:
- Missed: King-Fu LIVE
- Forgot: Front Mission Evolved, Deathspank
- Favourite: Brink
- Would've been nice: Portal 2
- Wondered about: Medal of Honor, Sonic Colors
- Missing: EFFING DIABLO III. (BLIZZCON ANNOUNCEMENTS BETTER BE GOOD.)
- Still around?: Fallen Earth
- Tempted: MTGO
- Favourite Swag:
Pens Garnier Shampoo Sample Torchlight 2 t-shirt
Where art thou?: Bamco