I haven't played a Western RPG in a while, so Fable II was a nice treat.
Story - 3.5/5
If you played through just the story part of it, the game would feel really short. I went through a lot of quests and quest repeats, so it balanced out at the end. I haven't played the first Fable, but I imagine the story was similar in some fashion. However, this story by itself was neat. All the heroes were just "anybodies" chosen to be heroes for this particular scenario because they were particularly strong in one ability (strength/physical, will/magic and skill/dex) and you, the player, excelled in all of it and brought it all together to fight mr. bad guy who wants to use that power to control and remake the world. When you think about it... I guess it's a bit cliche.
The main story aside however, some of the side quests stories stood out to me. Particularly, the quest about the demon door and his audience. How he had his army of knights be with him always, up until death. Very cool.
Characters - 3/5
Because the story's so short, you don't get to do much with the other important characters. Gather them, fight boss man, the end. Though I must say I like Garth the most. The demon doors were interesting... I almost feel sorry for them. How they ended up there, where they will go after being opened..?
Gameplay - 3.5/5
Western RPG style always feels very MMO. Moreso when you have gold membership and have random other players wanting to sell you something or making a lot of noise in general. The online co-op was alrightly done. It isn't something fun to the point that you'd want to keep co-oping with someone. Being able to use your current character's abilities over someone elses game was nice. It still feels as though they could've done so much more with it though.
Enough about the online, the offline was good. The load times were a bit tedious and lag would sometimes get pretty bad when you were bombarded with enemies while executing crazy moves.
There were also a few annoying bugs, specifically quest bugs. I have this one Civilian Displacement quest that I can never finish. Now it's forever stuck at -0.1 days.
Sound - 2.5/5
Western RPGs don't have much music as usual. The music I did notice weren't too particularly memorable. At least I didn't listen to something else while I was playing, unlike Fallout 3 - was playing Legendia while watching Fallout being played right beside me. Now it's Legendia music = Fallout3.
Graphics - 4/5
The graphics were pretty, my character was not. I expected some more clothing options at least. There were quite a number of graphical glitches here and there. The 'animation' for the mini floating spire's electricity was probably the most poorly done.
Overall - 3/5
The game was fun but because the play style's so different, I'm not too sure how to feel about it. I don't think it's leaving a strong impression, but the journey itself was enjoyable.
5 days ago
1 comments:
The showed promised a lot of in-depth features and it was way over-hyped.
When I finally played Fable II, I could easily notice that all these features hae no depth at all, they're plain and simple. It's like a very poor book with a great cover. I was terribly disappointed by that.
Personally, i think the character designs are really ugly. There isn't a single character in the game that looks decent to me! Even Lady Grey is bleh. That... until i made a second character, a female one this time. And wow, she's hot to my taste. I'll stream it to you someday to show you what she looks like. Or you could just join my game, but you're done with it, right?
The game is full of terrible design flaws. I'm not even speaking of bugs, i'm speaking of intendional design decisions that they've made, which can totally be exploited to make unlimited experience, unlimited money, duplicating items, and getting all achievements without saving your game. With all that, what else do you need in a RPG?
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